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Battlefield 6 is coming — 7 things we really want to see

Battlefield 6 is coming — 7 things we actually want to see

Battlefield 6 could see a return to Battlefield 3's present-day setting
(Image credit: Dice)

An official reveal for Battlefield vi is merely around the corner. And while at that place accept been more than a few leaks already, at that place'southward still plenty nosotros don't know nearly the next installment in DICE's popular shooter serial.

It seems about certain that the game will take a modern-twenty-four hour period/slightly futuristic setting and massive online matches between dozens of players is a given, this is Battlefield after all. Only there are still plenty of features and improvements we're hoping to see included.

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Thankfully nosotros won't accept to look too long to get a clearer idea of what Battlefield 6 will entail, the reveal is set for June and EA Play in July will almost certainly involve some course of gameplay presentation. Until then here are seven things nosotros're want to run across from Battlefield 6.

More varied maps

Battlefield 4 map

(Epitome credit: EA)

A multiplayer shooter is simply as good as its maps, and the Battlefield series is no exception. 2018's Battlefield five was pretty disappointing in this area, so we're hoping that Battlefield 6 will be a pregnant improvement.

Variety is the keyword here, we want maps set up in densely packed urban cities for shut-quarters combat, aslope sprawling biomes that are ideal for vehicles and long-range sniping. No two maps should play the same.

We'd love a global trotting approach also, with each map being set in a visually singled-out corner of the world rather than them all blending together somewhat. The return of a few fan-favorite arenas wouldn't go amiss either, Operation Metro, Siege of Shanghai, and Dragon Valley would look fantastic remade for side by side-gen.

A cohesive unmarried-player campaign

Given Battleground six will be the beginning fresh Battlefield game on the new consoles, and probable the commencement to really look at harnessing new PC hardware, nosotros'd like to see the render of a comprehensive campaign style that tin can really showcase what new gaming hardware can do.

The last ii Battlefield games have experimented with single-player campaigns comprised of War Stories. These separate vignettes immune players to feel World War I and World War II from a variety of unique perspectives.

The format worked well for a celebrated global conflict with many sides. But for Battlefield vi nosotros'd like to run into the return of a more structured campaign that takes the player from point A to point B while crafting a single narrative.

Sure, unmarried thespian has never been the focus on the Battlefield franchise, just a leak suggesting the game would offering a "revolutionary" solo campaign has got us pretty excited — though some other leaker has claimed the game volition forgo a single-histrion component entirely, so these might wishes that don't come truthful.

Battlefield 6 rumors

(Prototype credit: DICE)

The return of levolution

Introduced in Battleground 4, "levolution" might accept sounded like aught more than a gimmicky marketing word at first only information technology was a 18-carat game-changer in the end.

Battlefield 4 map

(Image credit: EA)

If you've not heard the term before, levolution refers to the dynamic events that happened on Battleground four's maps which dramatically alter the terrain. Think of the skyscraper falling in Siege of Shanghai or the storm in Flood Zone that causes half the map to sink underwater.

While these events did go a fleck predictable after playing each map several times, they added a fresh twist to each boxing and forced players to adapt to rapidly changing circumstances. Subsequent Battlefield games accept toned it down to just dynamic weather, and while that is still a pretty impressive feature we'd dear to see levolution make a big comeback.

The power of the PS5 and Xbox Serial X could surely allow for some truly impressive sequences.

120 fps mode for consoles

While running previous Battlefield games at loftier frame rates that can take advantage of displays with a 120Hz refresh rate or higher has been possible, information technology was the domain of PC gaming. But with the PS5 and Xbox Series X able to run games at a full 120 frames per 2d, admitting with some compromises, Battleground 6 could bring such super-smoothen commencement-person gaming to the new consoles.

Dice has always pushed the graphics side of the Battleground games, and we'd look it to do the same hither. Only given Battlefield 6 will exist a cross-generation game, nosotros're hoping the developer will integrate a mode for the PS5 and Xbox Serial 10 that can permit information technology to exist run with fewer graphical bells and whistles merely at a higher frame rate. That should enable it to work with TVs that back up 120Hz refresh rates and pave the way for PC-like smoothness on a console.

Battlefield 1

(Paradigm credit: EA)

Fewer game modes

It might seem odd to be requesting fewer game modes, just sometimes a less is more. Battlefield v particularly had a big trouble with throwing basically every type of game mode imaginable at players in the hopes something would stick.

While on the surface this farthermost level of variety might have seemed like a positive. In reality, offering such a large quantity of game modes dramatically separate the histrion base of operations. Outside of the biggest game modes (conquest, rush, team deathmatch), you could frequently struggle to detect a total lobby and instead would end up with one-half-empty matches that felt unsatisfying.

Reducing the number of game modes available at 1 time would focus the player base and ensure that every game was packed with players.

No Boxing Royale

Battlefield 5 Firestorm

(Paradigm credit: EA)

Unfortunately, this ane feels similar wishful thinking. Die seems posed to accept another crevice at creating a Battle Royale mode/ Merely does anyone actually want Battlefield to have on Warzone?

Battlefield 5'southward Firestorm arrived late on the scene and was ultimately an underwhelming experience. The outlook for a Battlefield 6 Battle Royale seems equally bleak. The genre is already dominated by well-established titans similar Fortnite, Phone call of Duty: Warzone, and Apex Legends. It's a crowded market that doesn't really have room for some other actor.

Dice spending fourth dimension on a Battle Royale mode feels like a cynical attempt to chase a tendency rather than because players are desperately calling for Battlefield to take some other stab at the genre. We'd rather those resources were spent improving the game in other areas.

More than vertical activity

The promise of a modern twenty-four hour period setting could mean battles among skyscrapers and other towering structures. But we'd similar to be able to go into those structures and get up high in them. That would make for a more dynamic battlefield, with battle raging on the ground and between different floors of buildings. Snipers could pick off targets below, just for attack choppers to blast them out of their spots, yet go taken downward in plow past a rocket fired from the spire of a modern-day church.

Combine that with destructible buildings, and you could accept multiplayer maps and levels that feel new and exciting to play time and time once again. Furthermore, if the most-futurity setting brings in something similar a grappling claw or some form of bones jetpack, then the traversal of such environments could be perfect as well.

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Rory is a staff author at Tom's Guide based in the Great britain. He covers a wide range of topics including tech news, deals, gaming, streaming and more. When he's not writing hot takes on the latest gaming hardware and streaming shows, he can be constitute watching a deadline unhealthy amount of movies and beingness thoroughly disappointed by his terrible football team.

Source: https://www.tomsguide.com/news/battlefield-6-is-coming-7-things-we-really-want-to-see

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